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try to disable firewall on your client machines, if that solves the problem,
you need to poke a hole in your firewall to let the UDP communication come
in.
2009/5/6 Ve Mcmillan
> Hi, I'm fairly new to Ruby and programming and I'm working on building a
> very simple application to send text messages over a local network. I'm
> fairly confident I can work out the messaging side of things, Ruby's
> socket classes seem fairly straight forward. :)
>
> My early prototype had one program to send messages and one to recieve
> them but I was wondering if someone could give me a suggestion on how to
> do both. Where I'm suck is getting the program to constantly let the
> user type things into it while updating the messages as they are
> recieved. I'm doing this purely as a command line application as I don't
> want to make the code overly complicated with a GUI programing.
>
> My early prototype worked fine sending messages to 'localhost' but when
> I tried to send them to a local IP or hostname it seemed to send them
> alright but the remote machine did not recieve them. I was using UDP to
> do this however I am thinking about converting it to a TCP socket
> instead.
>
> I'm hoping to get a few suggestions in regards to the logic order of the
> program. I've been looking for sample code of programs using the TCP
> socket class but I've been pretty unsuccessful so far I'm pretty sure
> that's because I'm googling badly but if anyone has some examples I
> could look at that would be helpful.
>
> Regards,
> Adam
> --
> Posted via http://www.ruby-forum.com/.
>
>
you need to poke a hole in your firewall to let the UDP communication come
in.
2009/5/6 Ve Mcmillan
> Hi, I'm fairly new to Ruby and programming and I'm working on building a
> very simple application to send text messages over a local network. I'm
> fairly confident I can work out the messaging side of things, Ruby's
> socket classes seem fairly straight forward. :)
>
> My early prototype had one program to send messages and one to recieve
> them but I was wondering if someone could give me a suggestion on how to
> do both. Where I'm suck is getting the program to constantly let the
> user type things into it while updating the messages as they are
> recieved. I'm doing this purely as a command line application as I don't
> want to make the code overly complicated with a GUI programing.
>
> My early prototype worked fine sending messages to 'localhost' but when
> I tried to send them to a local IP or hostname it seemed to send them
> alright but the remote machine did not recieve them. I was using UDP to
> do this however I am thinking about converting it to a TCP socket
> instead.
>
> I'm hoping to get a few suggestions in regards to the logic order of the
> program. I've been looking for sample code of programs using the TCP
> socket class but I've been pretty unsuccessful so far I'm pretty sure
> that's because I'm googling badly but if anyone has some examples I
> could look at that would be helpful.
>
> Regards,
> Adam
> --
> Posted via http://www.ruby-forum.com/.
>
>
Conversations: Simple local network messaging.
- Simple local network messaging. by Ve Mcmillan on 2009-05-07T00:08:28+00:00
- Re: Simple local network messaging. by Louis-Philippe on 2009-05-07T14:49:34+00:00
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